We would love to hear from you – Send an email to email@example.com
This is a short term contract, under 1 year, and can be a remote working position.
Ideally artists will be based in Ireland, however, the role is open to all artists, but applicants must be able to work within a 4 hour time difference of the Irish timezone to allow for daily interaction with the Creative and production teams.
We will endeavour to respond to all applicants, but due to the high volume of applications we receive a reply might not always be possible.
Please mail to firstname.lastname@example.org – please include the position you are applying for in the subject line of your email, for example: “Application – Character Rigging Artist Position”.
Starting date: June 2022
Work closely with the Director(s), CG Supervisor and Rigging and Modelling Leads to create and maintain character rigs for production
Develop rigs and techniques to meet the requirements in terms of range of motion required and feature sets that meet client and internal quality expectations
Review Character Models and flag potential problems and solutions
Work closely with modelling department to create edge flows and retopology that meets the rigging technical requirements
Implement creative and technical feedback as required
Participate in creative and technical reviews as required
Balance quick turnarounds with achieving a high degree of aesthetic quality
Communicate production concerns ahead of time with Supervisor(s) and Production Team
Create tools and scripts to increase efficiency in the department
Track tasks and meet production deadlines
Minimum of 3 years experience in rigging
Strong knowledge of rigging techniques
Strong knowledge of animation requirements
High level knowledge of rigging in Maya
Experience with Shotgun
Task driven, self-motivated, and proactive
Solid comprehension of mathematics
Knowledge of Python a plus
Ability to perform duties whilst being aware of deadlines
Good communication skill and ability to work interactively with production and other departments to solve production challenges