As such, we are committed to Equality of Opportunity for existing and potential employees. All persons regardless of Gender, Civil status, Family status, Race, Religious beliefs, Sexual Orientation, Disability, Age, or Membership of the Travelling Community will be provided with equality of access to employment and also encouraged and assisted to achieve their full potential. We will continue to foster a genuine culture of Equality.
This is a full-time position based in the Dublin studio, and there is flexibility for remote working but applicants should be able to work in the Irish timezone as the studio.
Starting date: ASAP
Follow design concepts and briefs to produce high-quality Environment Models that meet client and internal quality expectations.
Ensure assets meet specifications provided by Creative and Technical Supervisor(s).
Implement creative and technical feedback as required.
Participate in creative and technical reviews as required.
Balance quick turnarounds with achieving a high degree of aesthetic quality.
Communicate production concerns ahead of time with Supervisor(s) and Production Team.
Use Shotgun for production tracking, submitting and publishing.
Adhere to digital file management protocols.
Minimum of 3 years experience in Environment Modelling
Thorough knowledge of Maya
Strong technical knowledge of topology solutions
Experience working with Blendshapes a plus
Knowledge of Zbrush a plus
Good communication skill and ability to work interactively with production and other departments to solve production challenges
If you would like to be considered for the Environment Modeller position, please apply through our Workable platform by clicking the link below:
We will endeavour to respond to all applicants, but due to the high volume of applications we receive a reply might not always be possible.