As such, we are committed to Equality of Opportunity for existing and potential employees. All persons regardless of Gender, Civil status, Family status, Race, Religious beliefs, Sexual Orientation, Disability, Age, or Membership of the Travelling Community will be provided with equality of access to employment and also encouraged and assisted to achieve their full potential. We will continue to foster a genuine culture of Equality.
This is a full-time position based in the Dublin studio, and there is flexibility for remote working but applicants should be able to work in the Irish timezone as the studio.
We will endeavour to respond to all applicants, but due to the high volume of applications we receive a reply might not always be possible.
Please mail to firstname.lastname@example.org – please include the position you are applying for in the subject line of your email, for example: “Application – Lead Character Modeller Position”.
Starting date: March 2023
Work closely with the Art Director and CG Supervisor to establish creative and technical workflows that constantly strive to meet client and internal quality expectations for Character Modelling on the project.
Sculpting and Modelling of Key Characters and Blendshapes throughout production.
Oversee and manage the Character Modelling team to make sure that they meet the creative and technical requirements of the project.
Oversee client and internal notes, providing direction and feedback to the Character Modelling Team as required.
Work closely with the Production Team in the management of the department, creating team schedules and setting tasks for the team as well as flagging any potential issues or delays.
Attend client meetings and Review Calls as necessary.
Work closely with the Art Director, CG Supervisor & Pipeline TD to establish efficient techniques, topology, naming and other conventions to optimize character creation process.
Collaborate and maintain transparent communication with other department supervisors and leads.
Support a collaborative and creative environment that produces awesome Giant projects. Including coaching and mentorship to members of your team.
5+ years of professional experience in animation.
At least 2 years of experience as Lead in the animation or VFX industry.
A strong creative and technical background as a proven leader in setting direction for a production.
High proficiency in Maya and Zbrush is a must.
Great communication skill and ability to work interactively with production and other departments to solve production challenges.
Ability to feedback to other departments and direct any technical changes.
Knowledge of Shotgrid a plus.