Lighting & Compositing Supervisor

Giant are seeking a Lighting & Compositing Supervisor for an exciting new CG production.

We are an Equal Opportunities Employer.

As such, we are committed to Equality of Opportunity for existing and potential employees. All persons regardless of Gender, Civil status, Family status, Race, Religious beliefs, Sexual Orientation, Disability, Age, or Membership of the Travelling Community will be provided with equality of access to employment and also encouraged and assisted to achieve their full potential. We will continue to foster a genuine culture of Equality.

Position Overview

This is a full-time position based in the Dublin studio. There is flexibility for remote working but applicants should be able to work in the Irish timezone as the studio.

We will endeavour to respond to all applicants, but due to the high volume of applications we receive a reply might not always be possible.

Please mail to – please include the position you are applying for in the subject line of your email, for example: “Application – Lighting & Compositing Supervisor Position”.

Starting date: ASAP

Position Responsibilities

Position Responsibilities:
  • Work closely with the Series Director(s), Art Director(s) and CG Supervisor(s) to help develop the lighting and compositing style of a show.
  • Oversee, maintain and push the style and quality of the lighting and compositing department throughout show production.
  • Help plan, build and maintain lighting and compositing workflows and templates throughout show production, aiming for the most efficient and effective methods to achieve to shows style and quality level.
  • Work with core leadership team to Review Scripts & Animatic(s) to help effectively plan episodes and flag / brainstorm potential difficulties.
  • Work closely with asset departments as required, to give informed, constructive feedback on lighting & compositing specific requirements.
  • Support and guide the Lighting and Compositing Team(s), assigning tasks based on the overall production schedule and in consideration of varying skill levels within your team.
  • Scrutinise every shot coming through your department and work with your team to make revisions as needed before sending it to the Director(s) or Client.
  • Participate in Client reviews and take the lead on the internal daily reviews with the Lighting and Compositing Team(s).
  • Complete / Delegate any necessary adjustments to the work that the Director or Client requests following key reviews.
  • Ensure ongoing communication with Production about the team’s progress toward the schedule, making sure your team meets all internal and external deadlines.
  • Willingness to help on episodes / films with taking on shots, creative retakes, holidays, sick days, etc. as needed.
  • Be proactive in mentoring and developing all members of the lighting and compositing team on a project, supporting a collaborative and creative environment.
  • Help resolve issues or complaints within your team constructively and efficiently, and escalate difficulties as needed.
  • Assess prospective lighting and compositing hires and work with Production Management on hiring decisions.
  • Develop & head induction tests for all new lighting and compositing starts.
  • Constantly re-evaluate the lighting and compositing pipeline and work with pipeline team to look for more efficient and effective procedures, practices & methodologies.
  • Help conduct project evaluations and post-mortem reports at the wrap of each project.

Position Requirements

  • Minimum 6 years experience working in CG animation productions.
  • 2+ years experience as a Lighting & Compositing Supervisor managing teams of artists.
  • In-depth knowledge of CG lighting and compositing techniques and principles.
  • Excellent communication, time and team management skills.
  • Extensive Experience with Maya.
  • Must have a high level of experience with an industry-standard rendering engines (Redshift, Arnold etc).
  • Must have a high level of experience with a node-based compositing package (Nuke/Fusion).
  • Strong experience with Shotgrid.
  • Extensive Experience with a render manager (Deadline a plus).

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