Lighting TD

Giant are hiring a Lighting TD for an exciting CG production.

We are an Equal Opportunities Employer.

As such, we are committed to Equality of Opportunity for existing and potential employees. All persons regardless of Gender, Civil status, Family status, Race, Religious beliefs, Sexual Orientation, Disability, Age, or Membership of the Travelling Community will be provided with equality of access to employment and also encouraged and assisted to achieve their full potential. We will continue to foster a genuine culture of Equality.

Position Overview

This opportunity is a full-time position, with the candidate required to reside in the Republic of Ireland. We provide flexible working arrangements, including on-site, fully remote, or hybrid options.

The Lighting TD role applies to a candidate with a minimum of 4 years of industry experience as a Lighting Artist or a similar technical role. Applicants must have extensive experience in a technical role, with proven experience trouble-shooting shots and asset-level issues across multiple departments – in particular Lighting, Composting, and Rendering (Animation, and Assets a plus).

Starting date: June 2024

Position Responsibilities

  • Collaborate with the Art Director, CG Supervisor(s) and Lighting and Comp Team as needed to ensure every shot is stress tested and meets the technical requirements of the production.
  • Resolve shot and asset-level technical issues on behalf of the Lighting and Comp Lead(s) and artists.
  • Report advanced or extreme technical issues to the Lighting and Comp Supervisor(s) and CG Supervisor(s).
  • Manage and distribute critical local and farm-based technical tasks (tests/assessments) with the assistance of tech support artists (Render Support/ Ingest) and collate and report on findings to Lighting and Comp Supervisor/Leads and Production Management.
  • Flag any tech issues that will affect scheduling or rendering performance with Lighting and Comp Supervisor and Production Management in good time.
  • Provide solutions and feedback on rendering issues to the Lighting team(s), Render Support, Ingest and other roles conducting rendering on the farm.
  • Manage and conduct technical training tutorials of critical technical fixes if required by Leads/Supervisor(s).
  • Have the ability to effectively and time-consciously prioritise and execute tasks based on delivery dates.
  • Maintain efficient workflows and be fully aware of methods to reduce render overheads and make shot work as optimised as possible.
  • Receive reports from Render Wrangler on farm-related issues, identify causes and formulate solutions.
  • Work with Ingest to troubleshoot asset-level issues.
  • Log all technical issues through ShotGrid.
  • Assist with the development of in-house wikis.

Position Requirements

  • Minimum 5 years of experience working in CG/Animation production.
  • Minimum 2 years of experience working in a technical role or TD capacity.
  • Demonstrable understanding of the full CG pipeline, especially post-production.
  • Strong working knowledge of 3D software, including Maya, Nuke, Deadline, Arnold, Substance Designer and Painter, Mari, Photoshop, and Houdini (preferred).
  • Strong understanding of ShotGrid Production Management Software.
  • Well-versed in Python, and Mel Programming Languages.
  • Strong leadership skills and a measurable track record of delivering against project goals or tight deadlines.
  • Be organised and proactive with strong communication and interpersonal skills.

How To Apply

If you would like to be considered for the Lighting TD position, please apply through our Workable platform by clicking the link below:

While we strive to reply to all applicants, please understand that the volume of applications may prevent us from responding to everyone.

Thank you for your interest in Giant Animation!

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