We would love to hear from you – Send an email to careers@giant.ie
This is a full-time position and will be based in our studio in Dublin, Ireland. There is flexibility for remote working but applicants should be in the same timezone as the studio +/- 2hours.
We will endeavour to respond to all applicants, but due to the high volume of applications we receive a reply might not always be possible.
Please mail to careers@giant.ie – please include the position you are applying for in the subject line of your email, for example: “Application – Pipeline Supervisor Position”.
Starting date: ASAP
Own, improve, and support the production pipelines
Manage Pipeline team so that they understand the goals of the department and assign tasks based on abilities
Communicate with project teams to evaluate user experiences, satisfaction, and level of understanding to identify areas of improvement to the production pipelines
Establish high-functioning levels of communication with creative and technical staff both within the studio and with external partners
Thoroughly understand the animation production process, both internal and when working with outsourced production vendors
Liaise between production and technology departments, translating production needs into technical requests
Help solve production issues that require technical expertise
Create automation and other tools to reduce the technical burden on creative staff
Examine new and innovative technologies, evaluate and ultimately present how they could improve the pipeline
Research and pitch pipeline improvement opportunities to Giant’s leadership team
Collaborate with IT to evaluate and integrate changes to the infrastructure
Document tools and workflow and train creative staff on those processes
A team player with excellent communication skills.
Ability to think critically, and the ability to diagnose and solve problems independently as well as collaboratively.
Undergraduate degree in Computer Science, Computer Graphics, or equivalent and/or experience to equal that level of technical and creative knowledge and professionalism
Experience with third party software packages: Adobe Photoshop, Foundry Flix, Autodesk Maya, Foundry Nuke, Autodesk Shotgun (required)
Proficiency with Python scripting language (required)
Experience in computer animation, visual effects, or the game industry (preferred)
Experience, including pipeline and plugin development, with many third party VFX/Animation software packages (preferred)
Experience with software development languages: Java, Javascript, C++
Experience with other toolkits and systems: CI, Git, Mel, Deadline, Maya API
Experience with OSX, Windows, and Linux operating systems (preferred)