As such, we are committed to Equality of Opportunity for existing and potential employees. All persons regardless of Gender, Civil status, Family status, Race, Religious beliefs, Sexual Orientation, Disability, Age, or Membership of the Travelling Community will be provided with equality of access to employment and also encouraged and assisted to achieve their full potential. We will continue to foster a genuine culture of Equality.
This is a full-time position. Ideally, artists will be based in Ireland. However, the role is open to international applicants, but applicants must be able to work remotely within a +-2 hour time difference from the Irish timezone to allow for daily interaction with the creative and production teams.
We will endeavour to respond to all applicants, but due to the high volume of applications we receive, a reply might not always be possible.
Please mail to firstname.lastname@example.org – please include the position you are applying for in the subject line of your email, for example: “Application – Render Wrangler Position”.
Starting date: April 2023
Ensuring that render jobs are properly prioritized in the queue system so that project goals are met while monitoring the render farm’s health and status regularly.
Monitoring rendering quality and quantity, as well as making the required corrections (troubleshooting) when needed.
Communicating with the IT Manager and Creative Supervisors on outstanding hardware and software issues, as well as overall render farm performance and efficiency (maximization) across the facility.
Monitor disk server status. Perform backups, archiving and restores.
Support the artists and leads by responding to their help inquiries and errors.
Assistance in the creation of production-supporting tools with the R&D or Pipeline team.
Good understanding of TV/Film production processes and pipelines.
Excellent multi-tasking skills, plus the ability to track and reconcile multiple priorities.
Independent, proactive, and trustworthy.
High level of urgency.
Knowledge of a render farm manager, such as Deadline.
Knowledge of ShotGrid/Shotgun is a must.
Knowledgeable in Windows, Linux and Mac environments.
Experience with software such as Nuke, Maya, RedShift, Adobe After Effects, and 3D/2D software plug-ins.
Experience with Python a plus.